Friday 13 May 2016

Practical - Animating Progress

After reviewing my initial tests, I kept the original walk cycle and started fresh with him falling over. I made him pause for a second when he stumps his foot, and then fall flat on his face whilst swinging his arms back - which I think works better since the movement is a lot faster and sudden, which adds the comedic value to the shot.

Standing him back up was difficult, because his legs can only move to certain angles, so as he moves up his foot goes through the floor for a couple of frames... I think the movement is good but a bit stiff as he rolls his arms back and forth. If I have time I will add more movement to his back and head, to give it more secondary action and look more natural.








No comments:

Post a Comment