Friday 31 January 2014

Paperman

Paperman was one of the first animated films to use CG.



Looking at the development drawings, I love how they have kept the original drawn character designs and applied them into the CG look; giving the piece a classic Disney feel while you watch it, while using advanced technology.

To animate in this way, you have to apply key frames so that the in-betweens can work out themselves. This is demonstrated in smiley faces during this sequence:




I would like to look into applying traditional animation into computerised technology in the future, to develop my skills and keep up with the 'modern times'.

Thursday 30 January 2014

Disney Animators - How Visual Style has changed over the years

Disney animations - the fairytales in particular - have always had similar styles over the years. I always guessed that this was because they wanted their films/brand to be distinguished as "Disney", which isn't a bad thing. 
There's a group on Facebook called 'Disney Animators' who post all sorts of things about Disney; random facts, meetings that they might have; and they've started answering questions from the public. 
This talks about how in the early days there wasn't much change in the style due to the lack of technology - everything was hand-drawn, so the animation looks similar to their initial ideas. However now they're exploring new ways to make films, so in the next few years they are going to use more of a variety of styles in their work.





Thursday 9 January 2014

Javier Perez

I found some nice images on Tumblr, of simple sketches around ordinary objects, which were created by Javier Perez... This is one of his accounts I found on Instagram:


He uses his imagination well, in thinking about what could be made out of an object/image, such as in these pieces: