Saturday, 16 May 2015

Rendering 11 Second Club...

In another module handed in a month ago, I intended to enter the 11 Second Club competition. Unfortunately due to poor time management and the sheer workload we had at the time I was unable to completely finish my animation; While the movements are already in place, I hadn't textured it. It's the only 3D piece I've been able to make after completing the 3D lead module 'Character and Narrative', so I wanted to be able to make another good quality animation for my showreel

This is the final animation as a playblast:



I want to keep the texturing as simple as possible since I don't know too much about it and haven't got enough time to experiment with it right now, so I just tried using a spot light and directional light so you can see the characters clearly. This particular render makes the scene feel quite dark and dingy, which could work for the tone of the piece since it is quite a daunting meeting; however after receiving initial feedback on the first image, I decided to add another directional light to the scene, so that the characters bodies are brighter and stand out compared to the black background. I agree with the feedback and have rendered the sequence using the lighting in the second picture!






Now that this is nicely finished off, I intend to use it in my showreel!

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